So far I have implanted two chips (xEM and xNT) and am considering eventually getting a flex somewhere in my left hand. I'd love to do magnets when they become available or perhaps poke around and research on doing my own (I'd love to have one to the left of each finger tip on my left hand).
But for now im interested in a non-implantable project; augmented vision.
My goal is to try and add either infrared/ultra violet or thermal imaging to regular vision. My plan to accomplish this is to try and make a compact low latency camera to LCD setup in the form of an eyepatch. I'd like to try and get it to overlap with regular vision in the other eye to maintain binocular vision (depth perception and what have you) and try to get it to blend in a way that it becomes part of regular vision rather than a distraction from it. It'd be cool to add an AR style HUD interface once the basics are done.
I think some comparison to Google glass might come to mind but I feel my approach and goals are significantly different. I want this to enhance the way I see things.
My biggest road block so far seems to be finding a compact solution to near eye display. Google glass is a significant distance from the eye, LCD's seem bulky, low res, or inconveniently shapen. I'm gonna look into what optics are necessary for close to eye LCD adaptation as LCDs seem like the best bet but are too blurry up close. Something small and round like a smart watch LCD seems like a safe bet. I want it to take up all of one eyes vision and appear as seamless as possible. Some sort of lense would probably solve the blur issue.
I clearly need to do more research, but figured posting a topic might help point me in the right direction and get some ideas from people with more knowledge on the subject. I have the resources to get started once my research and planning are done. I have a 3d printer and decent EE equipment for prototyping.
I don't plan on making a "product" so much as I'm doing this for fun so I'll make any research/schematics/findings public and open source here.