The biohack.me forums were originally run on Vanilla and ran from January 2011 to July 2024. They are preserved here as a read-only archive. If you had an account on the forums and are in the archive and wish to have either your posts anonymized or removed entirely, email us and let us know.

While we are no longer running Vanilla, Patreon badges are still being awarded, and shoutout forum posts are being created, because this is done directly in the database via an automated task.

Interactive implants

I know the amount of implants with electronics is limited to none, but does anyone know the effectiveness of haptic motors, piezo discs or electric shocks as feedback?

I think I can make a geiger counter small enough and efficient enough to implant. It would be bigger than I'd want implanted, but not larger than some of what I've seen.

Comments

Displaying all 2 comments
  1. I am working on a bluetooth headset implant, I have it running off of a small coil and magnet speaker right now. I'm just waiting for more parts to be shipped. But I'm going to try and get a piezo to work with it. the magnet does vibrate enough to feel though. So I know you could do something in that relm.

    Haptic motors move to much to be in your body, unless you have a large case for it so it had its own place to move around in, I dont think it would work.

    You might also want to look at having the electronics on the outside of your body, it can snap on with some magnets, but this could give you the ability to just have a few magnets inside and clip on any kind of hardware you want. A very modular design is good for upgrades if you dont have a huge thing in your skin.
  2. If I'm going external I might as well make a watch formfactor. I think I could get a PIN photodiode detector down to the size of a flash drive, including a small inductive charger. I'll look into an external one and then proceed. Speaking of which, is there any objection to selling anything I can make on here? Pretty much anything I build I end up with at least three of.
Displaying all 2 comments